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Muramasa: The Demon Blade : ウィキペディア英語版
Muramasa: The Demon Blade

PlayStation Vita
|director=George Kamitani
|producer=Yoshifumi Hashimoto
|writer= George Kamitani
|composer=Yoshimi Kudo
Noriyuki Kamikura
Mitsuhiro Kaneda
Kimihiro Abe
Azusa Chiba
Hitoshi Sakimoto
Masaharu Iwata
|released=WiiPlayStation VitaWii U
Nintendo eShop

|genre=Action role-playing game
|modes=Single-player
|platforms=Wii, PlayStation Vita, Wii U (Nintendo eShop)
}}
''Muramasa: The Demon Blade'', known in Japan as is an action role-playing game developed by Vanillaware and published by Marvelous Entertainment in Japan, Rising Star Games in Europe, and Ignition Entertainment in North America for the Wii. The game was released in Japan on April 9, 2009, in North America on September 8, 2009, and in Europe on November 27, 2009.
''Muramasa'' follows the story of Kisuke, a fugitive who has lost his memory, including that of a crime that he committed; and Momohime, a lithe princess possessed by a dark spirit. Gameplay allows players to use the Wii Remote (with Nunchuk), the Classic controller or the GameCube controller. The game allows players to use two different characters and features three difficulty levels.
Within its first week of release in Japan, ''Muramasa'' sold all of its shipped copies and reached the top Japan sales list.
A PlayStation Vita port titled ''Muramasa Rebirth'' was released in Japan on March 28, 2013. The port features four new short scenarios with four new playable protagonists available as downloadable content under the four-part expansion . Aksys Games published it in North America on June 25, 2013.〔
==Gameplay==

The game has three different control methods, one that involves the Wii Remote, one that involves the Nintendo GameCube controller and another that uses the Classic Controller, for players who prefer more precision.〔(【引用サイトリンク】 url=http://www.1up.com/do/previewPage?cId=3170405 )
Graphically the game is the same hand-drawn 2D art style as its spiritual predecessor Odin Sphere, though inspiration was drawn from Japanese mythology and culture rather than Norse mythology.〔(【引用サイトリンク】 url=http://www.1up.com/do/newsStory?cId=3162529 )〕 The game has over 30 different locales set on an overworld spanning across Japan.〔(【引用サイトリンク】 url=http://wii.ign.com/articles/918/918509p1.html )
Two playable characters are selectable: Kisuke, a young amnesiac ninja, and Momohime, a young princess of Narukami Han, Mino Province. Momohime starts off in the eastern Edo and goes to the western Kyo, while Kisuke goes the opposite direction. Both start with three katana out of 108 to collect and forge and can equip up to three at a time.
Weapons are distinguished into two categories, Blade (katana) and Long Blade (nōdachi). Blades are geared for high agility combat, with fast attack speed and less momentum, while Long Blades are bigger and deal more damage but have less mobility, suitable for sweeping a group of weak foes. Each sword has a Secret Art (ōgi), a powerful attack technique.〔(【引用サイトリンク】 url=http://www.crispygamer.com/features/2008-10-23/the-five-muramasa-the-demon-blade.aspx )〕 Overuse of a sword (either by unleashing Secret Arts or deflecting attacks) will deplete its "Soul Gauge" and eventually break it, dropping its offensive capabilities substantially. Sheathed swords will gradually recover Soul Gauge; broken swords are repaired when the gauge is fully restored.〔(【引用サイトリンク】 url=http://www.gamespot.com/wii/rpg/oboromuramasayoutoden/news.html?sid=6198987 )
The game can be played in three modes: Muso, Shura, and Shigurui. Muso Mode focuses on character leveling as opposed to action, whereas Shura Mode is more action-based, recommended for skilled players. Shigurui Mode is only available after a player clears the game in Shura Mode. This mode plays in the same fashion as Shura Mode but limits the character's health to 1 and will never grow when the character levels up.〔(【引用サイトリンク】 url=http://nintendo.joystiq.com/2009/03/03/muramasa-the-demon-blade-will-accommodate-action-and-rpg-fans/ )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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